I am not happy with this because it looks more polished than I wanted. I was just trying to design an outfit, but then I had no idea about the colours. So I tried choosing colours, but couldn't visualise it well without lighting. So I thought I'd try making it like a concept piece. I added lighting, and my brushwork was atrocious, since I have trouble with brushwork. Even though I'm using bigger brushes at higher opacities than I used to, I'm still having to repeatedly paint over areas to make it more "chunky" and defined with the right shapes as opposed to "splotchy" and messy. I tried very hard to think in terms of paint-by-number instead of constant blending, and I still don't think I'm doing it right. I'd like to get the earlier stages of a piece to read better.
Yuck: She's kind of a slumpy girl. I used a mirror and thought a lot about the underlying anatomy, but my attempts at it still made her look unnatural.
Yay: I learned a lot about leather boots, pants, and various facial expressions.